A game in 560 characters of code for TweetTweetJam 4.

Avoid the hungry worms and collect as many hearts as you can. Your score is the number of hearts you get.


https://www.lexaloffle.com/bbs/?tid=37758

This game was made for #TweetTweetJam and contains only 559 characters of code, including art. The code is below:

_set_fps(60)h=0
::s::s,l,p,t=0,0,{{1,1.9}},0
x,y,c,d=64,32,32,32
::_::cls()t+=.003
if(l<flr(t))p[l+2]={.2+rnd(1.2),.2+rnd(1.5)}l+=1
for j=1,#p do
color(2+j%10)q=p[j]
for i=0,.1,.01 do
k=t+i
a,b=q[1]*k,q[2]*k
r=62*sin(a)
u,v=64+r*cos(b),64+r*sin(b)
circfill(u,v,2)
end
end
if(btn(0))x-=1
if(btn(1))x+=1
if(btn(2))y-=1
if(btn(3))y+=1
x,y=mid(6,x,122),mid(6,y,122)
if(pget(x,y)!=0)h=max(h,s)cls(8)flip()flip()goto s
?"★",x-4,y-3,12
?"♥",c-4,d-3,8
if(mid(c-6,x,c+6)==x and mid(d-3,y,d+3)==y)c,d,s=6+rnd(116),6+rnd(116),s+1
?"s: "..s.." h: "..h,0,0,13
flip()goto _

Comments

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Thanks. I hope I can craft a few minigames for the jam.

Pretty nice game